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Show HN: Sameshi โ a ~1200 Elo chess engine that fits within 2KB
By datavorous_2026๋
2์ 14์ผ
**Show HN: Sameshi โ a ~1200 Elo chess engine that fits within 2KB**
I made a chess engine today, and made it fit within 2KB. I used a variant of MinMax called Negamax, with alpha beta pruning. For the board representation I have used a 120-cell "mailbox". I managed to squeeze in checkmate/stalemate in there, after trimming out some edge cases.I am a great fan of demoscene (computer art subculture) since middle school, and hence it was a ritual i had to perform.For estimating the Elo, I measured 240 automated games against Stockfish Elo levels (1320 to 1600) under fixed depth-5 and some constrained rules, using equal color distribution.Then converted pooled win/draw/loss scores to Elo through some standard logistic formula with binomial 95% confidence interval. Comments URL: https://news.ycombinator.com/item?id=47014500 Points: 176 # Comments: 51
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I made a chess engine today, and made it fit within 2KB. I used a variant of MinMax called Negamax, with alpha beta pruning. For the board representation I have used a 120-cell "mailbox". I managed to squeeze in checkmate/stalemate in there, after trimming out some edge cases.I am a great fan of demoscene (computer art subculture) since middle school, and hence it was a ritual i had to perform.For estimating the Elo, I measured 240 automated games against Stockfish Elo levels (1320 to 1600) under fixed depth-5 and some constrained rules, using equal color distribution.Then converted pooled win/draw/loss scores to Elo through some standard logistic formula with binomial 95% confidence interval. Comments URL: https://news.ycombinator.com/item?id=47014500 Points: 176 # Comments: 51
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**[devsupporter ํด์ค]**
์ด ๊ธฐ์ฌ๋ Hacker News Front์์ ์ ๊ณตํ๋ ์ต์ ๊ฐ๋ฐ ๋ํฅ์ ๋๋ค. ๊ด๋ จ ๋๊ตฌ๋ ๊ธฐ์ ์ ๋ํด ๋ ์์๋ณด์๋ ค๋ฉด ์๋ณธ ๋งํฌ๋ฅผ ์ฐธ๊ณ ํ์ธ์.
